An mtgbattles cross-era experiment
Pack It Up Chaos Draft
Three packs each, four players, two picks at a time.
The Wall of Chaos is always open
Spin for three mystery boosters, watch the rest of the pod’s wall light up, then Pick Two your way through a fresh chaos draft every day.
Free to draft and build. Running your deck requires a free account with a recovery email. Guest picks stay accessible in this browser; sign in here to attach them to your account before switching devices.
One run per challenge. Picks are final. You can pause and resume, and change your build before submission. A submitted deck is locked.
Entries close at 00:00 UTC. Existing entrants have one more hour to submit and complete at least 3 benchmark matchups with successful games to qualify for the ranking. Leave time for the queue. Finishing later normally remains possible, with an unranked result.
Full daily rules and replay details → · Who will my deck face?
New here? Follow a draft from packs to results →
An mtgbattles cross-era experiment
Three packs each, four players, two picks at a time.
About the card pool: cards the site’s Forge version cannot play yet are left out before packs open.
Fan-made and independent. No storefront, no prizes—just the fun of drafting.
Free to draft and build. Running your deck requires a free account with a recovery email. Guest picks stay accessible in this browser; sign in here to attach them to your account before switching devices.
One run per challenge. Picks are final. You can pause and resume, and change your build before submission. A submitted deck is locked.
Entries close at 00:00 UTC. Existing entrants have one more hour to submit and complete at least 3 benchmark matchups with successful games to qualify for the ranking. Leave time for the queue. Finishing later normally remains possible, with an unranked result.
Full daily rules and replay details → · Who will my deck face?
Your starting packs and bot roster are shared; your picks can change what happens next. How the shared challenge works →
Pack It Up puts the history of English paper boosters into a compact four-player pod, with box toppers, Set Boosters, pre-curated Theme Boosters, and seeded prerelease packs excluded from the eligible product pool. Each seat gets three different booster products, selected independently from the Wall of Chaos, and every drafter takes two cards before passing. Different seats may hit the same product. When one seat’s selected product contains fewer than 15 cards, only that seat opens two independently collated boosters from that product for the round.
Expect unusually strong first decisions, quick wheels, and signals that can reset when the next wrapper jumps to a different product era or pack architecture.
There are no scripted color-pair lanes. Build around what crosses products cleanly, then use the double-pick windows to secure pairs of cards that belong together.
A 1990s expansion booster, a modern Play Booster, and a premium Collector Booster genuinely occupy the same possibility space. Product-specific weighted sheets preserve the identity—and the oddities—of what was opened, while the two-pack rule keeps small specialty products draftable.
235 unique published English configurations · source snapshot 5.3.0+20260819.
Small packs are independently collated twice only for the seat that opens them.