Deck Lab · Unlimited · Continuous population

One population. Three ways forward.

2,000 live decks. Random arrivals, one-child mutations and returning decks compete for a place.

After more than 50 games, a deck in the bottom 10% of all live decks can be replaced. Mature decks above that cutoff can become parents.

unlimited-continuous-20260916

running

Is the whole pool getting stronger?

The 25th, 50th, 75th and 100th percentile decks play the same fixed candle panel in both seats every 20,000 training games. The 100th percentile is the leader. All live decks count, regardless of age.

Deck choices are frozen before evaluation. Candle games never affect ratings, maturity, culling or reproduction. These four decks are snapshots of the ranking, not averages of each quarter.

Inspect every strength check and its uncertainty
Training gamesPercentileDeck / ageScoreNatural / plannedMissing-result bounds95% sampling interval

Sampling intervals are conservative pointwise intervals for complete panels, conditional on these opponents and independent game seeds. Missing-result bounds allow every unresolved game any outcome; they are not confidence intervals.

The standard candle decklists

Random, mutated, or resurrected?

SourceBornToo youngPassed first eligibility checkAlive / cutGamesChildren

Survival at maturity, by birth cohort

Each point groups births in the same 20,000-game window. Its denominator includes only decks that have reached 51 scored training games. Survival measures admission quality, not a causal child-versus-parent improvement. Related decks and repeated resurrections are dependent observations.

Inspect cohort counts
Born after gameSourceBirthsEvaluated / pendingPassed maturityDescriptive 95% interval

Inspect the population

The live ranking uses opponent-adjusted Elo, initial 1,500, K = 24. Elo is relative; rising Elo alone does not establish increasing pool strength. Every resurrection starts fresh. Historical incarnations remain inspectable.

RankDeckSourceEloW–D–LGames / statusChildrenBorn / cut at game

What is the pool made of?

CardCopiesLive decksTop 100 decks

Card prevalence describes the surviving population; it does not establish the benefit of adding a card.