Tempest Draft · Archived player
Deleted player's deck #117
U · B · 40 cards · drafted from the shared August 25, 2026 table
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The submitted forty
The cutting-room floor
Drafted, not submitted
- 1ManakinArtifact Creature — Construct
- 1Rats of RathCreature — Rat
- 1Thalakos SeerCreature — Thalakos Wizard
- 1Soltari LancerCreature — Soltari Knight
- 1Trained ArmodonCreature — Elephant
- 1Bounty HunterCreature — Human Archer Minion
- 1Lowland GiantCreature — Giant
- 1Screeching HarpyCreature — Harpy Beast
- 1Endless ScreamEnchantment — Aura
- 2Diabolic EdictInstant
- 2Disturbed BurialSorcery
- 1EnfeeblementEnchantment — Aura
- 1Hero's ResolveEnchantment — Aura
- 2Rolling ThunderSorcery
- 1Spinal GraftEnchantment — Aura
- 1CoercionSorcery
- 1PropagandaEnchantment
- 1Reckless SpiteInstant
- 1Booby TrapArtifact
All 45 selections
Draft log
- P1P1 Mawcor
- P1P2 Rootwater Hunter
- P1P3 Dauthi Marauder
- P1P4 Dauthi Slayer
- P1P5 Dark Ritual
- P1P6 Dark Banishing
- P1P7 Reckless Spite
- P1P8 Thalakos Seer
- P1P9 Endless Scream
- P1P10 Spinal Graft
- P1P11 Rolling Thunder
- P1P12 Diabolic Edict
- P1P13 Dauthi Horror
- P1P14 Rats of Rath
- P1P15 Hero's Resolve
- P2P1 Dauthi Horror
- P2P2 Emmessi Tome
- P2P3 Fevered Convulsions
- P2P4 Bounty Hunter
- P2P5 Dark Banishing
- P2P6 Dark Ritual
- P2P7 Dark Banishing
- P2P8 Screeching Harpy
- P2P9 Rolling Thunder
- P2P10 Enfeeblement
- P2P11 Diabolic Edict
- P2P12 Dauthi Marauder
- P2P13 Soltari Lancer
- P2P14 Propaganda
- P2P15 Booby Trap
- P3P1 Screeching Harpy
- P3P2 Manakin
- P3P3 Dark Ritual
- P3P4 Dauthi Marauder
- P3P5 Spinal Graft
- P3P6 Coercion
- P3P7 Knight of Dusk
- P3P8 Dauthi Mercenary
- P3P9 Endless Scream
- P3P10 Dauthi Horror
- P3P11 Diabolic Edict
- P3P12 Disturbed Burial
- P3P13 Disturbed Burial
- P3P14 Lowland Giant
- P3P15 Trained Armodon
The table this player changed
Their 7 pod bots
These are the bot decks produced around this player’s picks, distinct from the fixed canonical gauntlet.
Collects supported creature types and the cards that reward them.
Stays flexible, delays commitment, and keeps an eye on open colors.
Leans toward artifacts and the cards that make artifacts matter.
Commits early and fights hard to stay in the colors already chosen.
- 1Advance Scout
- 4Armored Pegasus
- 1Auratog
- 1Clot Sliver
- 1Master Decoy
- 1Quickening Licid
- 1Coiled Tinviper
- 1Elite Javelineer
- 1Mounted Archers
- 1Avenging Angel
- 1Phyrexian Hulk
- 1Anoint
- 1Circle of Protection: Black
- 1Circle of Protection: Green
- 1Circle of Protection: Red
- 3Hero's Resolve
- 1Pacifism
- 1Hanna's Custody
- 15Plains
- 2Swamp
Prefers removal, countermagic, defense, and long-game card advantage.
Builds wide boards and favors cards that multiply creatures.
- 1Blood Pet
- 2Mogg Fanatic
- 1Mogg Raider
- 1Pit Imp
- 1Canopy Spider
- 1Barbed Sliver
- 1Coiled Tinviper
- 1Dauthi Mercenary
- 1Energizer
- 3Flowstone Giant
- 2Sandstone Warrior
- 1Crown of Flames
- 1Endless Scream
- 1Blood Frenzy
- 1Disturbed Burial
- 1Enfeeblement
- 2Ancient Runes
- 1Dauthi Embrace
- 1Forest
- 10Mountain
- 1Salt Flats
- 5Swamp
Reads the cards still flowing and changes colors more readily.
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