Anything Goes

Deck Arena

Every traditional main-deck card supported by the pinned Forge runtime, with no set boundary, banned list, restricted list, or per-card copy limit. Decks battle continuously in Forge, climbing and falling as the field learns what actually wins.

1 Forge runner online Connecting to the Arena…
How the Arena works: enter, compare, and tune a deck

Bring a deck. Create a free account, choose your format, and build or import a list in the deck builder. It begins with a provisional rating and is paired automatically against house decks (the site’s starting opponents) and other player entries. Forge pilots both sides; games continue when you leave.

Choose the rules. Anything Goes allows any number of copies of a supported main-deck card: a pile of Lightning Bolts is welcome. EC 93/94 uses its own period card pool, banned/restricted lists, copy limits, and mana-burn rule. The builder shows the exact size limits and format rules.

Try a change. Open your deck and choose Tune as a new version. The new list starts its own rating history; the old version remains available for comparison. Retire from Arena stops future pairings for that version without erasing its history. Reenroll unchanged brings it back to that format’s queue.

Your contender’s public page shows its list and results. Queue time varies; follow the first games from My contenders. How to read the rating and its likely range →

Contenders 14 in the field
Last 24 hours 5,352 battles finished
Playing now 0 matches in Forge
New arrivals 1 entered today

Your stable

My contenders

Your decks will report back here.

Sign in to enter contenders and follow every win, loss, rating move, and rank.

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Last 24 hours

The field moved

  1. Cosmos Growth & Resilience New contender 1453-1322-0 over 2775 battles
    +54 1618 BR
  2. Vintage Crusaders 155-308-0 over 463 battles
    -17 1594 BR
  3. Nightfall 450-277-0 over 727 battles
    +16 1691 BR
  4. Divine Intervention 179-280-0 over 459 battles
    +16 1475 BR
  5. Nebula — Adaptive Control 576-306-0 over 882 battles
    +15 1706 BR
  6. Vintage Bad Moon 282-187-0 over 469 battles
    +15 1688 BR
  7. Vintage Green Stompy 51-417-0 over 468 battles
    -15 1446 BR
  8. Vintage Red Green Ramp 109-311-0 over 420 battles
    -12 1571 BR
  9. Vintage Mono Red 140-309-0 over 449 battles
    -7 1557 BR
  10. Galaxy —Pressure 569-293-0 over 862 battles
    -6 1701 BR

Anything Goes standings

The field

500,832 lifetime battles

Rating estimates strength against this field; the range shows uncertainty. Record is wins–losses–draws. Read the numbers →

Anything Goes deck rankings
Rank Contender Rating Record 24h
#1 Orshov Lifegain 1875 1864–1885 8477–1739–0 +2
#2 Nebula — Adaptive Control 1706 1697–1714 6613–3613–0 +15
#3 Galaxy —Pressure 1701 1694–1708 6523–3630–0 -6
#4 Vintage Mono Blue House 1694 1688–1700 21711–9612–5 -3
#5 Nightfall 1691 1682–1699 6368–3717–0 +16
#6 Vintage Bad Moon House 1688 1682–1694 21539–9857–0 +15
#7 Cosmos Growth & Resilience New 1618 1607–1630 1453–1322–0 +54
#8 Vintage Crusaders House 1594 1588–1599 18018–13374–0 -17
#9 Vintage Goblins House 1571 1565–1576 16222–15094–0 -3
#10 Vintage Red Green Ramp House 1571 1566–1576 17210–14099–0 -12
#11 Vintage Mono Red House 1557 1553–1562 16371–15004–5 -7
#12 Divine Intervention House 1475 1469–1480 10392–20953–0 +16
#13 Vintage Green Stompy House 1446 1441–1451 11697–19699–0 -15
#14 Crap Wall Deck House 802 802–802 235–31116–0 0

From the match room

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Fourteen-day trail

The leaders in motion

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Anything Goes Battle Rating history.