About the Deck Lab · Current experiment

Blind Deck Optimizer · Unlimited (2ED)

Can a deck learn to win?

Unlimited Only Run 1

Start with the cards, not a winning deck list. The optimizer builds legal Magic decks, plays them against each other with Forge AI, then changes the promising ones and tests again. Follow the decks that emerge—and see whether they get better against a fixed set of opponents.

Experiment complete Last activity

Live progress

29,403 training games played

Connecting to live updates…
Experiment complete

The final population and diagnostics are frozen.

6 generations completed Open-ended experiment · no fixed game limit
Generation 7 · evidence 128 / 128 challengers ready 128 of 128 2 direct appearances required per deck 870 generation games · 6,400-game safety limit
Experiment work in flight — games Checking running and prefetched work… Checking shared runner fleet…
Latest report Waiting for a report Completed games and failed attempts appear here automatically See recent games
01 / BUILD

No borrowed deck lists

“Blind” means no human card rankings or established strategies. Card text, mana costs, and legality are the starting clues.

02 / EVOLVE

Play, change, repeat

Forge AI plays both sides. Results help select survivors and propose changed decks for the next generation.

03 / CHECK

Measure real progress

Separate games against fixed reference decks test improvement. Those results never guide which decks survive.

Watching the experiment requires no account. Open a deck to inspect its cards. These results describe Forge AI play within this experiment; they do not establish a human tournament ranking.

The current leaders

Leading decks

Top 12 by field score · select a deck to inspect it
Rank Deck Deck family Learned strength Field score Wins–losses–draws
1 New
Blind 93/94 G006-004 #4955 · born generation 6
Time Vault / Jade Statue / Black Lotus +3.753 ± 0.367 95.5% 77% survival chance 92–107–0 199 games · 46%
2 ↑ 14
Blind 93/94 G005-127 #4950 · born generation 5
Time Vault / Jade Statue / Black Lotus +3.737 ± 0.392 95.2% 12% survival chance 50–23–0 73 games · 68%
3 New
Blind 93/94 G007-078 #5193 · born generation 7 challenger
Unclassified +3.760 ± 0.502 95.0% 23% survival chance 5–0–0 5 games · 100%
4 New
Blind 93/94 G007-097 #5212 · born generation 7 challenger
Unclassified +3.743 ± 0.502 94.9% 23% survival chance 6–0–0 6 games · 100%
5 New
Blind 93/94 G007-101 #5216 · born generation 7 challenger
Unclassified +3.604 ± 0.501 94.3% 11% survival chance 4–1–0 5 games · 80%
6 New
Blind 93/94 G007-015 #5130 · born generation 7 challenger
Unclassified +3.569 ± 0.513 94.1% 11% survival chance 3–0–0 3 games · 100%
7 New
Blind 93/94 G007-103 #5218 · born generation 7 challenger
Unclassified +3.514 ± 0.509 93.9% 9% survival chance 4–0–0 4 games · 100%
8 New
Blind 93/94 G007-061 #5176 · born generation 7 challenger
Unclassified +3.480 ± 0.518 93.7% 9% survival chance 2–1–0 3 games · 67%
9 New
Blind 93/94 G007-058 #5173 · born generation 7 challenger
Unclassified +3.420 ± 0.483 93.4% 23% survival chance 2–5–0 7 games · 29%
10 New
Blind 93/94 G007-066 #5181 · born generation 7 challenger
Unclassified +3.040 ± 0.521 91.2% 1% survival chance 2–0–0 2 games · 100%
11 New
Blind 93/94 G007-041 #5156 · born generation 7 challenger
Unclassified +2.993 ± 0.517 90.9% 0% survival chance 1–2–0 3 games · 33%
12 New
Blind 93/94 G007-026 #5141 · born generation 7 challenger
Unclassified +2.979 ± 0.519 90.8% 1% survival chance 3–0–0 3 games · 100%

Held-out validation

Is the population actually getting stronger?

Excluded from training and ratings

We test decks against the same fixed opponents throughout the experiment, so strength can be compared across generations. Higher Battle Rating (BR) means stronger decks.

Current check G05 11 / 1280 games complete · 1269 total outstanding · 188 failed/abandoned attempts
11 of 1280
Latest complete G01 8 production references · 14 diagnostics · suite reference-league-v3

Average deck strength

Waiting for the first strength check

The first completed check will establish a starting point.

Starting average Pending Waiting for a complete check
Latest average Pending Waiting for a complete check
Change from the start Need 2 checks Only completed checks are compared

Are the decks improving over time?

Higher means stronger. Every check uses the same reference opponents.

The trend will appear after the first check finishes.
0 completed checks · 0 test games. 1 unfinished check is excluded until complete.
Top-ranked deck: 802 BR G01 Separate test of the deck ranked #1 at each check; it can be a different deck each time.
Check history and individual deck samples

Average strength measures ten decks sampled across the ranked population. Each check freezes one deck from the middle of each tenth and tests it against the fixed reference field. Battle Rating (BR) uses those independent games; higher is better. These results never guide training.

Population strength check history
GenerationAverage strengthApprox. 95% rangeChange from startTest gamesStatus
G05 1,380 BR 1,152–1,611 BR — 11 / 1,280 In progress · excluded from trend

Individual samples from the current check (still in progress).

Decile 1 · rank #11 Pending Blind 93/94 0057 0–0–0 W-D-L · 0 / 128 games
Decile 2 · rank #21 Pending Blind 93/94 0356 0–0–0 W-D-L · 0 / 128 games
Decile 3 · rank #53 Pending Blind 93/94 0428 0–0–0 W-D-L · 0 / 128 games
Decile 10 · rank #122 1,380 BR Approx. 95%: 1,152–1,611 BR Blind 93/94 G003-080 3–0–8 W-D-L · 11 / 128 games

Basic land → Mox checks

Paired, held-out games compare otherwise identical fixed decks using the same opponent, orientation, and planned seed schedule. Positive values favor the Mox version. Individual rows test legal one-card swaps; the all-five-Mox row deliberately amplifies the effect as a high-signal simulator and analysis regression alarm, not as a legal deck estimate.

Distribution-free 95% bounds
Paired held-out estimates for replacing a basic land with each Mox
CardMox advantagePaired comparisonsConclusion
Mox Emerald 0.0% -100% to +100% 2 Inconclusive
Mox Jet 0.0% -100% to +100% 2 Inconclusive
Mox Pearl 0.0% -100% to +100% 2 Inconclusive
Mox Ruby 0.0% -100% to +100% 2 Inconclusive
Mox Sapphire 0.0% -100% to +100% 2 Inconclusive

Production-reference ledger

Latest decile-panel results against each production reference, from the evolved deck's point of view.

Record order: W–D–L
Held-out win, draw, and loss records against each standard candle
Fixed reference Exact #1 D1 D2 D3 D4 D5 D6 D7 D8 D9 D10
15 Crap Wall Deck · Floor strength anchor · production BR 917 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 2–0–0 2 / 16
16 Vintage Green Stompy · Lower strength anchor · production BR 1515 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 1–0–1 2 / 16
17 Vintage Goblins · Middle strength anchor · production BR 1592 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–2 2 / 16
18 Vintage Mono Red · Middle strength anchor · production BR 1601 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–1 1 / 16
19 Vintage Red Green Ramp · UpperMiddle strength anchor · production BR 1639 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–1 1 / 16
20 Vintage Crusaders · UpperMiddle strength anchor · production BR 1670 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–1 1 / 16
21 Vintage Bad Moon · Strong strength anchor · production BR 1743 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–1 1 / 16
22 Vintage Mono Blue · Strong strength anchor · production BR 1800 0–0–1 1 / 1 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–0 0 / 16 0–0–1 1 / 16
View exact trajectory data
Generation Learning games Validation Mean BR Exact #1 BR D1 BR D2 BR D3 BR D4 BR D5 BR D6 BR D7 BR D8 BR D9 BR D10 BR
G05 (partial) 22,119 11 / 1280 1,380 — 0 / 0 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games — 0 / 128 games 1,380 3–0–8 · 11 games

Live result feed

What just played—and what it changes

Newest first · records update now · rankings follow the live model
Current model fit Through 29,368 games 256 decks ordered by field score
Awaiting next fit 35 games since the last model refresh
Next ranking refresh ≤ 29 games 29 more games at most

A result immediately adds a win, draw, or loss to both decks. The shared model refits repeatedly while challengers race, which can move every deck because evidence carries across related cards and strategies.

Finished Result Where they rank now Ranking impact
Win #94 vs #111 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #57 vs #94 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #79 vs #94 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #35 vs #88 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #140 vs #94 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #114 vs #94 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #94 vs #99 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #94 vs #157 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #48 vs #88 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #94 vs #123 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #24 vs #23 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #24 vs #28 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #91 vs #94 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #55 vs #88 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #19 vs #24 Feeds the live model +1 win / +1 loss now · next scheduled refit
Win #24 vs #16 Feeds the live model +1 win / +1 loss now · next scheduled refit

Complete field

Every deck currently in rotation

256 of 256 decks

This is the complete 256-deck field currently eligible for self-play—incumbents plus any challengers—ranked by predicted score against the field. Movement compares this live order with G05.

Rank Move Deck Deck family Field score Learned strength Wins–losses–draws
1 of 256 New
Blind 93/94 G006-004 #4955 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 95.5% 77% survival chance +3.753 ± 0.367 92–107–0 199 games · 46%
2 of 256 ↑ 14
Blind 93/94 G005-127 #4950 · born G05 · Text package
Time Vault / Jade Statue / Black Lotus 95.2% 12% survival chance +3.737 ± 0.392 50–23–0 73 games · 68%
3 of 256 New
Blind 93/94 G007-078 #5193 · born G07 · Text package challenger
Unclassified 95.0% 23% survival chance +3.760 ± 0.502 5–0–0 5 games · 100%
4 of 256 New
Blind 93/94 G007-097 #5212 · born G07 · Text package challenger
Unclassified 94.9% 23% survival chance +3.743 ± 0.502 6–0–0 6 games · 100%
5 of 256 New
Blind 93/94 G007-101 #5216 · born G07 · Macro challenger
Unclassified 94.3% 11% survival chance +3.604 ± 0.501 4–1–0 5 games · 80%
6 of 256 New
Blind 93/94 G007-015 #5130 · born G07 · Macro challenger
Unclassified 94.1% 11% survival chance +3.569 ± 0.513 3–0–0 3 games · 100%
7 of 256 New
Blind 93/94 G007-103 #5218 · born G07 · Mana and copies challenger
Unclassified 93.9% 9% survival chance +3.514 ± 0.509 4–0–0 4 games · 100%
8 of 256 New
Blind 93/94 G007-061 #5176 · born G07 · Macro challenger
Unclassified 93.7% 9% survival chance +3.480 ± 0.518 2–1–0 3 games · 67%
9 of 256 New
Blind 93/94 G007-058 #5173 · born G07 · Text package challenger
Unclassified 93.4% 23% survival chance +3.420 ± 0.483 2–5–0 7 games · 29%
10 of 256 New
Blind 93/94 G007-066 #5181 · born G07 · Macro challenger
Unclassified 91.2% 1% survival chance +3.040 ± 0.521 2–0–0 2 games · 100%
11 of 256 New
Blind 93/94 G007-041 #5156 · born G07 · Mana and copies challenger
Unclassified 90.9% 0% survival chance +2.993 ± 0.517 1–2–0 3 games · 33%
12 of 256 New
Blind 93/94 G007-026 #5141 · born G07 · Macro challenger
Unclassified 90.8% 1% survival chance +2.979 ± 0.519 3–0–0 3 games · 100%
13 of 256 New
Blind 93/94 G007-035 #5150 · born G07 · Macro challenger
Unclassified 90.4% 0% survival chance +2.914 ± 0.511 1–2–0 3 games · 33%
14 of 256 New
Blind 93/94 G006-102 #5053 · born G06 · Random restart
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 90.2% 100% survival chance +2.787 ± 0.325 126–113–0 239 games · 53%
15 of 256 ↓ 5
Blind 93/94 G003-005 #4572 · born G03 · Random restart
Zombie Master / Circle of Protection: Black / Deathlace 89.5% 100% survival chance +2.758 ± 0.320 87–79–0 166 games · 52%
16 of 256 ↓ 5
Blind 93/94 0057 #3450 · born G00 · Text neighborhood
Nether Shadow / Mana Short / Guardian Angel 89.2% 91% survival chance +2.713 ± 0.375 84–101–0 185 games · 45%
17 of 256 New
Blind 93/94 G007-060 #5175 · born G07 · Macro challenger
Unclassified 89.0% 0% survival chance +2.721 ± 0.525 2–1–0 3 games · 67%
18 of 256 New
Blind 93/94 G007-037 #5152 · born G07 · Macro challenger
Unclassified 88.8% 0% survival chance +2.702 ± 0.510 1–2–0 3 games · 33%
19 of 256 ↓ 16
Blind 93/94 G004-033 #4728 · born G04 · Random restart
Cursed Land / Pestilence / Lord of the Pit 88.7% 99% survival chance +2.661 ± 0.347 105–57–0 162 games · 65%
20 of 256 New
Blind 93/94 G006-026 #4977 · born G06 · Text package
Black Ward / Green Ward / Creature Bond 88.5% 61% survival chance +2.627 ± 0.430 7–13–0 20 games · 35%
21 of 256 New
Blind 93/94 G006-045 #4996 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 88.2% 100% survival chance +2.581 ± 0.389 43–11–0 54 games · 80%
22 of 256 ↓ 17
Blind 93/94 0089 #3482 · born G00 · Balanced random
Mind Twist / Elvish Archers / Wall of Water 87.8% 86% survival chance +2.534 ± 0.333 169–35–0 204 games · 83%
23 of 256 ↓ 16
Blind 93/94 0628 #4021 · born G00 · Text neighborhood
Time Vault / Jade Statue / Black Lotus 87.2% 81% survival chance +2.482 ± 0.315 116–64–0 180 games · 64%
24 of 256 New
Blind 93/94 G007-025 #5140 · born G07 · Random restart challenger
Unclassified 86.8% 39% survival chance +2.460 ± 0.475 7–5–0 12 games · 58%
25 of 256 New
Blind 93/94 G007-020 #5135 · born G07 · Mana and copies challenger
Unclassified 84.9% 0% survival chance +2.252 ± 0.510 2–0–0 2 games · 100%
26 of 256 ↓ 12
Blind 93/94 G004-026 #4721 · born G04 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 84.4% 100% survival chance +2.175 ± 0.334 69–48–0 117 games · 59%
27 of 256 New
Blind 93/94 G007-009 #5124 · born G07 · Random restart challenger
Unclassified 83.5% 70% survival chance +2.113 ± 0.439 8–9–0 17 games · 47%
28 of 256 ↓ 20
Blind 93/94 G005-037 #4860 · born G05 · Random restart
Time Vault / Jade Statue / Black Lotus 82.3% 88% survival chance +1.957 ± 0.327 83–113–0 196 games · 42%
29 of 256 New
Blind 93/94 G007-088 #5203 · born G07 · Mana and copies challenger
Unclassified 81.7% 0% survival chance +1.940 ± 0.506 0–3–0 3 games · 0%
30 of 256 ↓ 3
Blind 93/94 G003-022 #4589 · born G03 · Random restart
Time Vault / Jade Statue / Black Lotus 80.5% 9% survival chance +1.813 ± 0.314 108–115–0 223 games · 48%
31 of 256 New
Blind 93/94 G007-099 #5214 · born G07 · Random restart challenger
Unclassified 80.4% 5% survival chance +1.830 ± 0.499 1–4–0 5 games · 20%
32 of 256 New
Blind 93/94 G007-105 #5220 · born G07 · Random restart challenger
Unclassified 79.4% 4% survival chance +1.740 ± 0.503 0–5–0 5 games · 0%
33 of 256 New
Blind 93/94 G006-092 #5043 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 79.3% 67% survival chance +1.713 ± 0.344 31–48–0 79 games · 39%
34 of 256 New
Blind 93/94 G007-073 #5188 · born G07 · Random restart challenger
Unclassified 77.4% 23% survival chance +1.580 ± 0.463 7–1–0 8 games · 88%
35 of 256 New
Blind 93/94 G006-122 #5073 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 77.2% 100% survival chance +1.530 ± 0.323 100–105–0 205 games · 49%
36 of 256 ↓ 17
Blind 93/94 0869 #4262 · born G00 · Balanced random
Chaos Orb / Wall of Stone / Braingeyser 77.1% 94% survival chance +1.542 ± 0.339 82–105–1 188 games · 44%
37 of 256 ↓ 8
Blind 93/94 0872 #4265 · born G00 · Balanced random
Water Elemental / Phantom Monster / Lifetap 76.2% 18% survival chance +1.478 ± 0.309 118–92–0 210 games · 56%
38 of 256 New
Blind 93/94 G007-085 #5200 · born G07 · Random restart challenger
Unclassified 75.9% 85% survival chance +1.469 ± 0.405 13–9–0 22 games · 59%
39 of 256 ↓ 5
Blind 93/94 0883 #4276 · born G00 · Balanced random
Time Vault / Jade Statue / Black Lotus 75.8% 34% survival chance +1.447 ± 0.308 75–150–0 225 games · 33%
40 of 256 New
Blind 93/94 G007-095 #5210 · born G07 · Random restart challenger
Unclassified 75.6% 10% survival chance +1.448 ± 0.468 6–5–0 11 games · 55%
41 of 256 ↓ 3
Blind 93/94 0671 #4064 · born G00 · Text neighborhood
Ice Storm / Jayemdae Tome / Firebreathing 75.5% 100% survival chance +1.428 ± 0.337 103–106–0 209 games · 49%
42 of 256 ↓ 19
Blind 93/94 G004-003 #4698 · born G04 · Random restart
Mind Twist / Elvish Archers / Wall of Water 75.5% 100% survival chance +1.425 ± 0.324 70–74–1 145 games · 49%
43 of 256 ↓ 7
Blind 93/94 0522 #3915 · born G00 · Unusual random
Time Vault / Jade Statue / Black Lotus 75.1% 100% survival chance +1.400 ± 0.324 115–114–0 229 games · 50%
44 of 256 New
Blind 93/94 G007-038 #5153 · born G07 · Random restart challenger
Unclassified 74.3% 12% survival chance +1.352 ± 0.499 3–2–0 5 games · 60%
45 of 256 New
Blind 93/94 G006-002 #4953 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 73.9% 100% survival chance +1.307 ± 0.378 40–20–0 60 games · 67%
46 of 256 ↓ 26
Blind 93/94 G003-076 #4643 · born G03 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 73.6% 58% survival chance +1.286 ± 0.315 89–105–0 194 games · 46%
47 of 256 New
Blind 93/94 G007-039 #5154 · born G07 · Random restart challenger
Unclassified 73.4% 100% survival chance +1.287 ± 0.508 4–0–0 4 games · 100%
48 of 256 New
Blind 93/94 G006-025 #4976 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 73.1% 99% survival chance +1.253 ± 0.395 23–8–0 31 games · 74%
49 of 256 ↓ 19
Blind 93/94 G005-085 #4908 · born G05 · Random restart
Black Ward / Green Ward / Creature Bond 72.9% 100% survival chance +1.166 ± 0.297 136–290–0 426 games · 32%
50 of 256 New
Blind 93/94 G007-086 #5201 · born G07 · Random restart challenger
Unclassified 72.8% 55% survival chance +1.240 ± 0.433 14–10–0 24 games · 58%
51 of 256 New
Blind 93/94 G006-114 #5065 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 72.7% 100% survival chance +1.221 ± 0.327 61–79–0 140 games · 44%
52 of 256 New
Blind 93/94 G007-055 #5170 · born G07 · Random restart challenger
Unclassified 72.2% 1% survival chance +1.200 ± 0.495 2–2–0 4 games · 50%
53 of 256 New
Blind 93/94 G006-064 #5015 · born G06 · Random restart
Mind Twist / Elvish Archers / Wall of Water 71.9% 100% survival chance +1.164 ± 0.391 28–8–0 36 games · 78%
54 of 256 New
Blind 93/94 G007-110 #5225 · born G07 · Random restart challenger
Unclassified 71.7% 0% survival chance +1.164 ± 0.513 1–3–0 4 games · 25%
55 of 256 ↓ 40
Blind 93/94 0273 #3666 · born G00 · Balanced random
Balance / Copper Tablet / Scavenging Ghoul 71.1% 100% survival chance +1.117 ± 0.316 96–64–0 160 games · 60%
56 of 256 ↓ 34
Blind 93/94 G005-064 #4887 · born G05 · Random restart
Time Vault / Jade Statue / Black Lotus 71.0% 100% survival chance +1.108 ± 0.339 58–75–0 133 games · 44%
57 of 256 ↓ 33
Blind 93/94 G004-101 #4796 · born G04 · Random restart
Mind Twist / Elvish Archers / Wall of Water 70.6% 100% survival chance +1.080 ± 0.308 106–50–0 156 games · 68%
58 of 256 ↓ 4
Blind 93/94 G004-017 #4712 · born G04 · Text package
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 69.9% 100% survival chance +1.034 ± 0.324 100–22–0 122 games · 82%
59 of 256 New
Blind 93/94 G007-074 #5189 · born G07 · Random restart challenger
Unclassified 69.9% 7% survival chance +1.045 ± 0.517 0–5–0 5 games · 0%
60 of 256 New
Blind 93/94 G007-042 #5157 · born G07 · Random restart challenger
Unclassified 69.6% 100% survival chance +1.020 ± 0.492 3–1–0 4 games · 75%
61 of 256 New
Blind 93/94 G007-008 #5123 · born G07 · Random restart challenger
Unclassified 68.9% 2% survival chance +0.979 ± 0.539 2–4–0 6 games · 33%
62 of 256 New
Blind 93/94 G007-056 #5171 · born G07 · Local substitution challenger
Unclassified 68.8% 0% survival chance +0.970 ± 0.502 3–0–0 3 games · 100%
63 of 256 New
Blind 93/94 G007-120 #5235 · born G07 · Random restart challenger
Unclassified 68.2% 0% survival chance +0.931 ± 0.495 2–2–0 4 games · 50%
64 of 256 New
Blind 93/94 G007-079 #5194 · born G07 · Random restart challenger
Unclassified 68.1% 15% survival chance +0.924 ± 0.411 9–12–0 21 games · 43%
65 of 256 New
Blind 93/94 G007-047 #5162 · born G07 · Random restart challenger
Unclassified 68.0% 0% survival chance +0.921 ± 0.494 1–3–0 4 games · 25%
66 of 256 New
Blind 93/94 G007-123 #5238 · born G07 · Random restart challenger
Unclassified 67.3% 39% survival chance +0.875 ± 0.455 7–5–0 12 games · 58%
67 of 256 New
Blind 93/94 G007-001 #5116 · born G07 · Local substitution challenger
Unclassified 66.4% 0% survival chance +0.820 ± 0.498 1–2–0 3 games · 33%
68 of 256 New
Blind 93/94 G007-010 #5125 · born G07 · Random restart challenger
Unclassified 66.4% 92% survival chance +0.814 ± 0.483 4–1–0 5 games · 80%
69 of 256 ↓ 29
Blind 93/94 G004-058 #4753 · born G04 · Random restart
Black Ward / Green Ward / Creature Bond 66.3% 100% survival chance +0.814 ± 0.315 117–117–0 234 games · 50%
70 of 256 New
Blind 93/94 G007-076 #5191 · born G07 · Random restart challenger
Unclassified 66.3% 8% survival chance +0.812 ± 0.473 2–4–0 6 games · 33%
71 of 256 New
Blind 93/94 G007-027 #5142 · born G07 · Random restart challenger
Unclassified 66.2% 71% survival chance +0.801 ± 0.454 11–2–0 13 games · 85%
72 of 256 ↓ 20
Blind 93/94 0093 #3486 · born G00 · Text diverse
Nether Shadow / Mana Short / Guardian Angel 65.3% 96% survival chance +0.745 ± 0.312 98–100–0 198 games · 49%
73 of 256 New
Blind 93/94 G007-121 #5236 · born G07 · Random restart challenger
Unclassified 65.1% 0% survival chance +0.734 ± 0.509 0–4–0 4 games · 0%
74 of 256 New
Blind 93/94 G007-125 #5240 · born G07 · Random restart challenger
Unclassified 65.1% 7% survival chance +0.733 ± 0.478 2–3–0 5 games · 40%
75 of 256 ↓ 22
Blind 93/94 0428 #3821 · born G00 · Unusual random
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 65.0% 100% survival chance +0.725 ± 0.317 139–70–0 209 games · 67%
76 of 256 ↓ 32
Blind 93/94 G003-081 #4648 · born G03 · Random restart
Zombie Master / Circle of Protection: Black / Deathlace 64.8% 100% survival chance +0.715 ± 0.312 144–23–0 167 games · 86%
77 of 256 New
Blind 93/94 G007-034 #5149 · born G07 · Random restart challenger
Unclassified 64.5% 89% survival chance +0.699 ± 0.485 1–4–0 5 games · 20%
78 of 256 New
Blind 93/94 G006-038 #4989 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 64.3% 44% survival chance +0.679 ± 0.382 26–29–0 55 games · 47%
79 of 256 ↓ 15
Blind 93/94 G004-070 #4765 · born G04 · Random restart
Time Vault / Jade Statue / Black Lotus 63.8% 100% survival chance +0.652 ± 0.325 65–79–0 144 games · 45%
80 of 256 New
Blind 93/94 G007-098 #5213 · born G07 · Random restart challenger
Unclassified 63.7% 95% survival chance +0.652 ± 0.482 2–4–0 6 games · 33%
81 of 256 ↓ 64
Blind 93/94 0867 #4260 · born G00 · Unusual random
Water Elemental / Phantom Monster / Lifetap 63.7% 100% survival chance +0.649 ± 0.302 132–75–0 207 games · 64%
82 of 256 ↓ 47
Blind 93/94 0851 #4244 · born G00 · Unusual random
Chaos Orb / Wall of Stone / Braingeyser 63.7% 100% survival chance +0.648 ± 0.301 151–63–0 214 games · 71%
83 of 256 New
Blind 93/94 G007-046 #5161 · born G07 · Random restart challenger
Unclassified 63.5% 8% survival chance +0.635 ± 0.460 2–7–0 9 games · 22%
84 of 256 New
Blind 93/94 G007-128 #5243 · born G07 · Random restart challenger
Unclassified 63.3% 1% survival chance +0.623 ± 0.490 3–1–0 4 games · 75%
85 of 256 ↓ 48
Blind 93/94 G005-035 #4858 · born G05 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 63.2% 57% survival chance +0.618 ± 0.351 74–28–0 102 games · 73%
86 of 256 New
Blind 93/94 G007-053 #5168 · born G07 · Random restart challenger
Unclassified 62.4% 0% survival chance +0.574 ± 0.497 0–4–0 4 games · 0%
87 of 256 New
Blind 93/94 G006-098 #5049 · born G06 · Random restart
Cursed Land / Pestilence / Lord of the Pit 62.1% 100% survival chance +0.546 ± 0.398 16–22–1 39 games · 42%
88 of 256 New
Blind 93/94 G007-116 #5231 · born G07 · Random restart challenger
Unclassified 62.1% 43% survival chance +0.551 ± 0.460 6–8–0 14 games · 43%
89 of 256 New
Blind 93/94 G007-021 #5136 · born G07 · Random restart challenger
Unclassified 62.0% 7% survival chance +0.544 ± 0.511 1–4–0 5 games · 20%
90 of 256 ↓ 34
Blind 93/94 G003-069 #4636 · born G03 · Random restart
Sacrifice / Evil Presence / Howl from Beyond 60.8% 100% survival chance +0.475 ± 0.319 132–47–0 179 games · 74%
91 of 256 ↓ 60
Blind 93/94 G005-120 #4943 · born G05 · Random restart
Time Vault / Jade Statue / Black Lotus 59.9% 100% survival chance +0.420 ± 0.344 44–45–0 89 games · 49%
92 of 256 New
Blind 93/94 G007-077 #5192 · born G07 · Random restart challenger
Unclassified 59.6% 17% survival chance +0.407 ± 0.431 1–14–0 15 games · 7%
93 of 256 ↓ 68
Blind 93/94 G002-062 #4501 · born G02 · Text package
Chaos Orb / Wall of Stone / Braingeyser 59.5% 100% survival chance +0.397 ± 0.300 109–83–0 192 games · 57%
94 of 256 New
Blind 93/94 G007-032 #5147 · born G07 · Random restart challenger
Unclassified 59.4% 50% survival chance +0.395 ± 0.461 16–11–0 27 games · 59%
95 of 256 ↓ 38
Blind 93/94 0250 #3643 · born G00 · Text neighborhood
Time Vault / Jade Statue / Black Lotus 58.4% 46% survival chance +0.330 ± 0.321 190–28–0 218 games · 87%
96 of 256 ↓ 49
Blind 93/94 G005-059 #4882 · born G05 · Random restart
Mind Twist / Elvish Archers / Wall of Water 58.3% 57% survival chance +0.326 ± 0.316 73–37–0 110 games · 66%
97 of 256 New
Blind 93/94 G007-051 #5166 · born G07 · Random restart challenger
Unclassified 58.1% 1% survival chance +0.315 ± 0.492 2–1–0 3 games · 67%
98 of 256 ↓ 65
Blind 93/94 G005-107 #4930 · born G05 · Random restart
Mind Twist / Elvish Archers / Wall of Water 58.0% 100% survival chance +0.306 ± 0.335 71–24–1 96 games · 74%
99 of 256 ↓ 48
Blind 93/94 G005-124 #4947 · born G05 · Random restart
Cursed Land / Pestilence / Lord of the Pit 57.2% 74% survival chance +0.262 ± 0.344 47–40–0 87 games · 54%
100 of 256 New
Blind 93/94 G006-099 #5050 · born G06 · Random restart
Water Elemental / Phantom Monster / Lifetap 56.3% 63% survival chance +0.208 ± 0.391 21–12–0 33 games · 64%
101 of 256 ↓ 33
Blind 93/94 0254 #3647 · born G00 · Balanced random
Mind Twist / Elvish Archers / Wall of Water 56.1% 100% survival chance +0.197 ± 0.310 151–33–1 185 games · 82%
102 of 256 ↓ 59
Blind 93/94 G004-094 #4789 · born G04 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 55.9% 15% survival chance +0.193 ± 0.331 65–73–0 138 games · 47%
103 of 256 ↓ 42
Blind 93/94 0763 #4156 · born G00 · Text diverse
Mind Twist / Elvish Archers / Wall of Water 55.7% 100% survival chance +0.179 ± 0.310 123–99–0 222 games · 55%
104 of 256 ↓ 46
Blind 93/94 G004-109 #4804 · born G04 · Random restart
Water Elemental / Phantom Monster / Lifetap 55.5% 2% survival chance +0.161 ± 0.307 127–54–0 181 games · 70%
105 of 256 ↓ 63
Blind 93/94 G004-115 #4810 · born G04 · Random restart
Nether Shadow / Mana Short / Guardian Angel 55.1% 86% survival chance +0.142 ± 0.332 76–62–0 138 games · 55%
106 of 256 New
Blind 93/94 G007-093 #5208 · born G07 · Random restart challenger
Unclassified 55.0% 0% survival chance +0.141 ± 0.502 3–2–0 5 games · 60%
107 of 256 New
Blind 93/94 G007-003 #5118 · born G07 · Random restart challenger
Unclassified 54.1% 0% survival chance +0.090 ± 0.496 0–3–0 3 games · 0%
108 of 256 New
Blind 93/94 G007-016 #5131 · born G07 · Random restart challenger
Unclassified 53.7% 0% survival chance +0.064 ± 0.497 2–1–0 3 games · 67%
109 of 256 ↓ 77
Blind 93/94 G005-004 #4827 · born G05 · Macro
Water Elemental / Phantom Monster / Lifetap 53.6% 29% survival chance +0.058 ± 0.319 70–47–1 118 games · 60%
110 of 256 New
Blind 93/94 G007-124 #5239 · born G07 · Random restart challenger
Unclassified 53.2% 0% survival chance +0.034 ± 0.495 2–2–0 4 games · 50%
111 of 256 New
Blind 93/94 G006-005 #4956 · born G06 · Random restart
Cursed Land / Pestilence / Lord of the Pit 52.8% 92% survival chance -0.029 ± 0.323 92–187–0 279 games · 33%
112 of 256 New
Blind 93/94 G006-031 #4982 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 52.8% 10% survival chance +0.014 ± 0.383 15–19–0 34 games · 44%
113 of 256 New
Blind 93/94 G007-126 #5241 · born G07 · Random restart challenger
Unclassified 52.3% 93% survival chance -0.016 ± 0.487 2–3–0 5 games · 40%
114 of 256 ↓ 49
Blind 93/94 G004-122 #4817 · born G04 · Random restart
Cursed Land / Pestilence / Lord of the Pit 52.2% 100% survival chance -0.021 ± 0.333 90–47–0 137 games · 66%
115 of 256 New
Blind 93/94 G006-022 #4973 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 51.8% 19% survival chance -0.044 ± 0.374 26–12–0 38 games · 68%
116 of 256 ↓ 46
Blind 93/94 G003-032 #4599 · born G03 · Random restart
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 51.7% 100% survival chance -0.053 ± 0.308 164–62–0 226 games · 73%
117 of 256 New
Blind 93/94 G007-059 #5174 · born G07 · Random restart challenger
Unclassified 51.6% 6% survival chance -0.056 ± 0.490 1–3–0 4 games · 25%
118 of 256 New
Blind 93/94 G007-028 #5143 · born G07 · Random restart challenger
Unclassified 51.3% 0% survival chance -0.069 ± 0.489 1–3–0 4 games · 25%
119 of 256 New
Blind 93/94 G006-003 #4954 · born G06 · Random restart
Nether Shadow / Mana Short / Guardian Angel 51.1% 100% survival chance -0.083 ± 0.380 26–19–0 45 games · 58%
120 of 256 New
Blind 93/94 G007-102 #5217 · born G07 · Random restart challenger
Unclassified 50.8% 16% survival chance -0.100 ± 0.475 3–4–0 7 games · 43%
121 of 256 New
Blind 93/94 G007-094 #5209 · born G07 · Random restart challenger
Unclassified 50.7% 23% survival chance -0.108 ± 0.462 5–3–0 8 games · 62%
122 of 256 New
Blind 93/94 G006-106 #5057 · born G06 · Random restart
Sacrifice / Evil Presence / Howl from Beyond 50.5% 50% survival chance -0.117 ± 0.355 30–32–0 62 games · 48%
123 of 256 ↓ 28
Blind 93/94 0409 #3802 · born G00 · Unusual random
Zombie Master / Circle of Protection: Black / Deathlace 50.4% 100% survival chance -0.119 ± 0.315 103–153–0 256 games · 40%
124 of 256 New
Blind 93/94 G007-084 #5199 · born G07 · Random restart challenger
Unclassified 50.3% 0% survival chance -0.127 ± 0.489 0–4–0 4 games · 0%
125 of 256 New
Blind 93/94 G006-112 #5063 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 49.7% 100% survival chance -0.160 ± 0.388 19–16–0 35 games · 54%
126 of 256 New
Blind 93/94 G007-022 #5137 · born G07 · Random restart challenger
Unclassified 49.5% 100% survival chance -0.172 ± 0.504 1–3–0 4 games · 25%
127 of 256 ↓ 65
Blind 93/94 0846 #4239 · born G00 · Text diverse
Balance / Copper Tablet / Scavenging Ghoul 49.4% 100% survival chance -0.173 ± 0.298 96–118–0 214 games · 45%
128 of 256 New
Blind 93/94 G007-005 #5120 · born G07 · Random restart challenger
Unclassified 49.2% 14% survival chance -0.189 ± 0.491 1–5–0 6 games · 17%
129 of 256 New
Blind 93/94 G007-112 #5227 · born G07 · Random restart challenger
Unclassified 48.7% 1% survival chance -0.215 ± 0.494 2–2–0 4 games · 50%
130 of 256 New
Blind 93/94 G006-116 #5067 · born G06 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 48.7% 54% survival chance -0.220 ± 0.335 93–57–0 150 games · 62%
131 of 256 New
Blind 93/94 G007-019 #5134 · born G07 · Random restart challenger
Unclassified 48.4% 0% survival chance -0.236 ± 0.502 0–4–0 4 games · 0%
132 of 256 New
Blind 93/94 G007-118 #5233 · born G07 · Random restart challenger
Unclassified 48.4% 34% survival chance -0.238 ± 0.441 4–7–0 11 games · 36%
133 of 256 ↓ 54
Blind 93/94 G005-092 #4915 · born G05 · Random restart
Time Vault / Jade Statue / Black Lotus 48.1% 46% survival chance -0.253 ± 0.336 69–35–0 104 games · 66%
134 of 256 New
Blind 93/94 G007-013 #5128 · born G07 · Random restart challenger
Unclassified 48.0% 4% survival chance -0.256 ± 0.499 2–3–0 5 games · 40%
135 of 256 New
Blind 93/94 G006-030 #4981 · born G06 · Random restart
Nether Shadow / Mana Short / Guardian Angel 48.0% 11% survival chance -0.258 ± 0.342 49–35–0 84 games · 58%
136 of 256 New
Blind 93/94 G007-114 #5229 · born G07 · Random restart challenger
Unclassified 47.8% 91% survival chance -0.268 ± 0.481 4–2–0 6 games · 67%
137 of 256 ↓ 98
Blind 93/94 G005-117 #4940 · born G05 · Random restart
Cursed Land / Pestilence / Lord of the Pit 47.7% 100% survival chance -0.273 ± 0.328 62–59–0 121 games · 51%
138 of 256 New
Blind 93/94 G007-067 #5182 · born G07 · Random restart challenger
Unclassified 47.2% 0% survival chance -0.305 ± 0.490 3–1–0 4 games · 75%
139 of 256 New
Blind 93/94 G007-090 #5205 · born G07 · Random restart challenger
Unclassified 46.7% 0% survival chance -0.329 ± 0.495 1–2–0 3 games · 33%
140 of 256 ↓ 62
Blind 93/94 G004-093 #4788 · born G04 · Random restart
Sacrifice / Evil Presence / Howl from Beyond 46.4% 100% survival chance -0.345 ± 0.333 76–74–0 150 games · 51%
141 of 256 New
Blind 93/94 G007-072 #5187 · born G07 · Random restart challenger
Unclassified 46.2% 0% survival chance -0.360 ± 0.502 0–4–0 4 games · 0%
142 of 256 ↓ 116
Blind 93/94 G004-079 #4774 · born G04 · Random restart
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 46.2% 0% survival chance -0.358 ± 0.322 137–32–0 169 games · 81%
143 of 256 New
Blind 93/94 G007-024 #5139 · born G07 · Random restart challenger
Unclassified 46.0% 1% survival chance -0.369 ± 0.495 2–2–0 4 games · 50%
144 of 256 ↓ 56
Blind 93/94 G003-003 #4570 · born G03 · Random restart
Mind Twist / Elvish Archers / Wall of Water 45.6% 100% survival chance -0.393 ± 0.306 158–48–0 206 games · 77%
145 of 256 New
Blind 93/94 G007-064 #5179 · born G07 · Random restart challenger
Unclassified 44.8% 1% survival chance -0.435 ± 0.506 2–2–0 4 games · 50%
146 of 256 New
Blind 93/94 G007-007 #5122 · born G07 · Random restart challenger
Unclassified 44.7% 0% survival chance -0.445 ± 0.514 3–1–0 4 games · 75%
147 of 256 ↓ 71
Blind 93/94 G005-019 #4842 · born G05 · Random restart
Nether Shadow / Mana Short / Guardian Angel 44.5% 100% survival chance -0.451 ± 0.342 59–53–0 112 games · 53%
148 of 256 ↓ 57
Blind 93/94 G003-016 #4583 · born G03 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 44.5% 100% survival chance -0.454 ± 0.319 73–95–0 168 games · 43%
149 of 256 ↓ 72
Blind 93/94 G003-038 #4605 · born G03 · Random restart
Water Elemental / Phantom Monster / Lifetap 44.4% 99% survival chance -0.460 ± 0.315 129–37–2 168 games · 77%
150 of 256 New
Blind 93/94 G007-070 #5185 · born G07 · Random restart challenger
Unclassified 44.3% 0% survival chance -0.466 ± 0.502 1–3–0 4 games · 25%
151 of 256 New
Blind 93/94 G007-052 #5167 · born G07 · Random restart challenger
Unclassified 43.8% 100% survival chance -0.497 ± 0.501 3–1–0 4 games · 75%
152 of 256 New
Blind 93/94 G006-073 #5024 · born G06 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 43.7% 0% survival chance -0.496 ± 0.368 22–21–0 43 games · 51%
153 of 256 New
Blind 93/94 G006-082 #5033 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 43.5% 42% survival chance -0.508 ± 0.405 23–10–0 33 games · 70%
154 of 256 New
Blind 93/94 G007-048 #5163 · born G07 · Random restart challenger
Unclassified 43.3% 53% survival chance -0.523 ± 0.409 16–9–0 25 games · 64%
155 of 256 New
Blind 93/94 G007-045 #5160 · born G07 · Random restart challenger
Unclassified 42.7% 0% survival chance -0.556 ± 0.503 0–4–0 4 games · 0%
156 of 256 New
Blind 93/94 G007-127 #5242 · born G07 · Random restart challenger
Unclassified 42.1% 100% survival chance -0.592 ± 0.498 3–1–0 4 games · 75%
157 of 256 ↓ 82
Blind 93/94 G005-097 #4920 · born G05 · Random restart
Time Vault / Jade Statue / Black Lotus 41.8% 100% survival chance -0.602 ± 0.325 102–53–2 157 games · 66%
158 of 256 New
Blind 93/94 G007-108 #5223 · born G07 · Random restart challenger
Unclassified 41.7% 0% survival chance -0.615 ± 0.484 1–3–0 4 games · 25%
159 of 256 New
Blind 93/94 G007-111 #5226 · born G07 · Random restart challenger
Unclassified 41.7% 7% survival chance -0.616 ± 0.477 1–4–0 5 games · 20%
160 of 256 New
Blind 93/94 G006-094 #5045 · born G06 · Random restart
Zombie Master / Circle of Protection: Black / Deathlace 41.4% 1% survival chance -0.628 ± 0.389 18–22–0 40 games · 45%
161 of 256 New
Blind 93/94 G006-103 #5054 · born G06 · Random restart
Black Ward / Green Ward / Creature Bond 41.3% 100% survival chance -0.632 ± 0.387 9–29–0 38 games · 24%
162 of 256 New
Blind 93/94 G007-122 #5237 · born G07 · Random restart challenger
Unclassified 41.2% 100% survival chance -0.642 ± 0.486 2–2–0 4 games · 50%
163 of 256 New
Blind 93/94 G007-096 #5211 · born G07 · Random restart challenger
Unclassified 40.7% 0% survival chance -0.675 ± 0.507 3–1–0 4 games · 75%
164 of 256 ↓ 53
Blind 93/94 G003-106 #4673 · born G03 · Random restart
Water Elemental / Phantom Monster / Lifetap 40.5% 100% survival chance -0.682 ± 0.314 82–93–1 176 games · 47%
165 of 256 New
Blind 93/94 G006-052 #5003 · born G06 · Random restart
Mind Twist / Elvish Archers / Wall of Water 40.3% 100% survival chance -0.692 ± 0.407 17–10–0 27 games · 63%
166 of 256 New
Blind 93/94 G007-004 #5119 · born G07 · Random restart challenger
Unclassified 40.0% 1% survival chance -0.714 ± 0.495 0–4–0 4 games · 0%
167 of 256 New
Blind 93/94 G007-091 #5206 · born G07 · Random restart challenger
Unclassified 39.9% 0% survival chance -0.721 ± 0.486 0–4–0 4 games · 0%
168 of 256 New
Blind 93/94 G007-057 #5172 · born G07 · Random restart challenger
Unclassified 39.7% 20% survival chance -0.728 ± 0.438 3–14–0 17 games · 18%
169 of 256 ↓ 84
Blind 93/94 G005-039 #4862 · born G05 · Random restart
Zombie Master / Circle of Protection: Black / Deathlace 39.4% 84% survival chance -0.737 ± 0.333 80–41–0 121 games · 66%
170 of 256 New
Blind 93/94 G007-075 #5190 · born G07 · Random restart challenger
Unclassified 39.1% 97% survival chance -0.767 ± 0.490 2–4–0 6 games · 33%
171 of 256 ↓ 77
Blind 93/94 0902 #4295 · born G00 · Balanced random
Chaos Orb / Wall of Stone / Braingeyser 38.8% 100% survival chance -0.778 ± 0.301 162–48–0 210 games · 77%
172 of 256 New
Blind 93/94 G007-062 #5177 · born G07 · Random restart challenger
Unclassified 38.6% 0% survival chance -0.793 ± 0.493 2–1–0 3 games · 67%
173 of 256 New
Blind 93/94 G006-036 #4987 · born G06 · Random restart
Cursed Land / Pestilence / Lord of the Pit 38.5% 100% survival chance -0.794 ± 0.424 15–23–0 38 games · 39%
174 of 256 New
Blind 93/94 G007-109 #5224 · born G07 · Random restart challenger
Unclassified 38.3% 43% survival chance -0.815 ± 0.420 6–17–0 23 games · 26%
175 of 256 ↓ 95
Blind 93/94 0290 #3683 · born G00 · Balanced random
Balance / Copper Tablet / Scavenging Ghoul 38.2% 100% survival chance -0.813 ± 0.300 86–147–1 234 games · 37%
176 of 256 New
Blind 93/94 G007-113 #5228 · born G07 · Random restart challenger
Unclassified 37.6% 27% survival chance -0.854 ± 0.432 8–5–0 13 games · 62%
177 of 256 New
Blind 93/94 G006-050 #5001 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 37.2% 100% survival chance -0.870 ± 0.386 13–22–0 35 games · 37%
178 of 256 ↓ 68
Blind 93/94 G003-100 #4667 · born G03 · Random restart
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 37.2% 100% survival chance -0.874 ± 0.321 60–103–0 163 games · 37%
179 of 256 New
Blind 93/94 G007-011 #5126 · born G07 · Random restart challenger
Unclassified 36.9% 0% survival chance -0.896 ± 0.500 2–2–0 4 games · 50%
180 of 256 New
Blind 93/94 G006-078 #5029 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 36.9% 68% survival chance -0.891 ± 0.391 21–15–0 36 games · 58%
181 of 256 New
Blind 93/94 G007-023 #5138 · born G07 · Random restart challenger
Unclassified 36.8% 41% survival chance -0.903 ± 0.437 11–6–0 17 games · 65%
182 of 256 ↓ 111
Blind 93/94 G003-023 #4590 · born G03 · Random restart
Water Elemental / Phantom Monster / Lifetap 36.7% 48% survival chance -0.901 ± 0.301 136–60–0 196 games · 69%
183 of 256 New
Blind 93/94 G007-087 #5202 · born G07 · Random restart challenger
Unclassified 36.4% 0% survival chance -0.923 ± 0.518 1–3–0 4 games · 25%
184 of 256 New
Blind 93/94 G006-028 #4979 · born G06 · Random restart
Cursed Land / Pestilence / Lord of the Pit 36.2% 100% survival chance -0.928 ± 0.348 38–52–0 90 games · 42%
185 of 256 New
Blind 93/94 G006-075 #5026 · born G06 · Random restart
Black Ward / Green Ward / Creature Bond 35.8% 0% survival chance -0.956 ± 0.445 5–53–0 58 games · 9%
186 of 256 New
Blind 93/94 G007-117 #5232 · born G07 · Random restart challenger
Unclassified 35.7% 0% survival chance -0.967 ± 0.492 2–2–0 4 games · 50%
187 of 256 ↓ 90
Blind 93/94 G004-053 #4748 · born G04 · Random restart
Nether Shadow / Mana Short / Guardian Angel 35.6% 100% survival chance -0.963 ± 0.312 141–65–0 206 games · 68%
188 of 256 ↓ 81
Blind 93/94 0424 #3817 · born G00 · Unusual random
Black Ward / Green Ward / Creature Bond 35.6% 9% survival chance -0.970 ± 0.296 100–111–0 211 games · 47%
189 of 256 New
Blind 93/94 G007-082 #5197 · born G07 · Random restart challenger
Unclassified 35.5% 0% survival chance -0.980 ± 0.487 2–2–0 4 games · 50%
190 of 256 New
Blind 93/94 G007-081 #5196 · born G07 · Random restart challenger
Unclassified 35.2% 7% survival chance -0.996 ± 0.523 2–4–0 6 games · 33%
191 of 256 New
Blind 93/94 G007-089 #5204 · born G07 · Random restart challenger
Unclassified 35.0% 0% survival chance -1.012 ± 0.509 1–3–0 4 games · 25%
192 of 256 New
Blind 93/94 G007-002 #5117 · born G07 · Random restart challenger
Unclassified 34.8% 0% survival chance -1.018 ± 0.494 3–1–0 4 games · 75%
193 of 256 New
Blind 93/94 G007-050 #5165 · born G07 · Random restart challenger
Unclassified 34.8% 97% survival chance -1.022 ± 0.502 2–2–0 4 games · 50%
194 of 256 New
Blind 93/94 G007-107 #5222 · born G07 · Random restart challenger
Unclassified 34.6% 23% survival chance -1.032 ± 0.470 2–10–0 12 games · 17%
195 of 256 New
Blind 93/94 G006-019 #4970 · born G06 · Random restart
Mind Twist / Elvish Archers / Wall of Water 34.5% 100% survival chance -1.034 ± 0.343 43–49–0 92 games · 47%
196 of 256 ↓ 124
Blind 93/94 0213 #3606 · born G00 · Balanced random
Chaos Orb / Wall of Stone / Braingeyser 34.4% 77% survival chance -1.041 ± 0.304 151–80–0 231 games · 65%
197 of 256 ↓ 134
Blind 93/94 G003-077 #4644 · born G03 · Random restart
Water Elemental / Phantom Monster / Lifetap 34.4% 100% survival chance -1.041 ± 0.309 141–75–0 216 games · 65%
198 of 256 New
Blind 93/94 G007-104 #5219 · born G07 · Random restart challenger
Unclassified 34.2% 0% survival chance -1.058 ± 0.509 3–1–0 4 games · 75%
199 of 256 ↓ 115
Blind 93/94 G004-041 #4736 · born G04 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 33.8% 74% survival chance -1.072 ± 0.327 81–58–0 139 games · 58%
200 of 256 New
Blind 93/94 G007-115 #5230 · born G07 · Random restart challenger
Unclassified 33.0% 3% survival chance -1.130 ± 0.505 2–1–0 3 games · 67%
201 of 256 ↓ 127
Blind 93/94 G004-080 #4775 · born G04 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 32.9% 0% survival chance -1.128 ± 0.339 72–89–0 161 games · 45%
202 of 256 ↓ 112
Blind 93/94 G005-008 #4831 · born G05 · Random restart
Mind Twist / Elvish Archers / Wall of Water 32.8% 0% survival chance -1.132 ± 0.355 37–48–0 85 games · 44%
203 of 256 ↓ 121
Blind 93/94 G004-049 #4744 · born G04 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 32.8% 96% survival chance -1.139 ± 0.319 70–77–0 147 games · 48%
204 of 256 New
Blind 93/94 G006-104 #5055 · born G06 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 31.8% 100% survival chance -1.196 ± 0.375 32–20–0 52 games · 62%
205 of 256 ↓ 107
Blind 93/94 0111 #3504 · born G00 · Text diverse
Nether Shadow / Mana Short / Guardian Angel 31.7% 100% survival chance -1.205 ± 0.313 100–98–0 198 games · 51%
206 of 256 New
Blind 93/94 G007-014 #5129 · born G07 · Random restart challenger
Unclassified 31.0% 0% survival chance -1.258 ± 0.487 2–2–0 4 games · 50%
207 of 256 New
Blind 93/94 G007-063 #5178 · born G07 · Random restart challenger
Unclassified 30.3% 100% survival chance -1.301 ± 0.493 1–3–0 4 games · 25%
208 of 256 ↓ 142
Blind 93/94 G005-042 #4865 · born G05 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 30.1% 100% survival chance -1.306 ± 0.336 32–96–0 128 games · 25%
209 of 256 New
Blind 93/94 G007-031 #5146 · born G07 · Random restart challenger
Unclassified 28.8% 23% survival chance -1.398 ± 0.456 7–4–0 11 games · 64%
210 of 256 New
Blind 93/94 G006-056 #5007 · born G06 · Random restart
Sacrifice / Evil Presence / Howl from Beyond 28.5% 0% survival chance -1.406 ± 0.399 15–20–0 35 games · 43%
211 of 256 New
Blind 93/94 G007-044 #5159 · born G07 · Random restart challenger
Unclassified 28.4% 3% survival chance -1.425 ± 0.500 0–4–0 4 games · 0%
212 of 256 New
Blind 93/94 G007-054 #5169 · born G07 · Random restart challenger
Unclassified 27.1% 0% survival chance -1.512 ± 0.504 0–3–0 3 games · 0%
213 of 256 New
Blind 93/94 G007-080 #5195 · born G07 · Random restart challenger
Unclassified 27.0% 20% survival chance -1.520 ± 0.434 8–14–0 22 games · 36%
214 of 256 New
Blind 93/94 G007-092 #5207 · born G07 · Random restart challenger
Unclassified 27.0% 0% survival chance -1.520 ± 0.514 5–0–0 5 games · 100%
215 of 256 New
Blind 93/94 G006-051 #5002 · born G06 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 26.8% 35% survival chance -1.519 ± 0.413 28–7–0 35 games · 80%
216 of 256 New
Blind 93/94 G007-012 #5127 · born G07 · Random restart challenger
Unclassified 25.2% 0% survival chance -1.648 ± 0.496 3–1–0 4 games · 75%
217 of 256 ↓ 113
Blind 93/94 0190 #3583 · born G00 · Unusual random
Water Elemental / Phantom Monster / Lifetap 25.1% 100% survival chance -1.638 ± 0.308 94–123–0 217 games · 43%
218 of 256 New
Blind 93/94 G007-018 #5133 · born G07 · Random restart challenger
Unclassified 24.9% 0% survival chance -1.670 ± 0.497 0–4–0 4 games · 0%
219 of 256 New
Blind 93/94 G006-115 #5066 · born G06 · Random restart
Wooden Sphere / Mesa Pegasus / Wheel of Fortune 24.8% 0% survival chance -1.657 ± 0.413 12–18–0 30 games · 40%
220 of 256 New
Blind 93/94 G007-040 #5155 · born G07 · Random restart challenger
Unclassified 24.5% 69% survival chance -1.695 ± 0.449 4–14–0 18 games · 22%
221 of 256 New
Blind 93/94 G007-006 #5121 · born G07 · Random restart challenger
Unclassified 24.3% 1% survival chance -1.709 ± 0.498 3–1–0 4 games · 75%
222 of 256 New
Blind 93/94 G007-069 #5184 · born G07 · Random restart challenger
Unclassified 24.0% 0% survival chance -1.734 ± 0.488 2–2–0 4 games · 50%
223 of 256 New
Blind 93/94 G006-093 #5044 · born G06 · Random restart
Time Vault / Jade Statue / Black Lotus 23.7% 100% survival chance -1.737 ± 0.420 8–20–0 28 games · 29%
224 of 256 ↓ 119
Blind 93/94 G005-103 #4926 · born G05 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 22.4% 6% survival chance -1.772 ± 0.295 306–119–0 425 games · 72%
225 of 256 New
Blind 93/94 G007-065 #5180 · born G07 · Random restart challenger
Unclassified 22.2% 0% survival chance -1.865 ± 0.505 2–2–0 4 games · 50%
226 of 256 New
Blind 93/94 G006-080 #5031 · born G06 · Random restart
Balance / Copper Tablet / Scavenging Ghoul 22.1% 100% survival chance -1.854 ± 0.406 24–4–0 28 games · 86%
227 of 256 ↓ 124
Blind 93/94 G004-069 #4764 · born G04 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 21.3% 100% survival chance -1.922 ± 0.346 64–74–0 138 games · 46%
228 of 256 New
Blind 93/94 G007-049 #5164 · born G07 · Random restart challenger
Unclassified 21.2% 100% survival chance -1.948 ± 0.494 2–2–0 4 games · 50%
229 of 256 ↓ 129
Blind 93/94 0570 #3963 · born G00 · Text diverse
Chaos Orb / Wall of Stone / Braingeyser 21.1% 100% survival chance -1.938 ± 0.317 70–135–0 205 games · 34%
230 of 256 New
Blind 93/94 G007-029 #5144 · born G07 · Random restart challenger
Unclassified 20.7% 10% survival chance -1.981 ± 0.468 5–4–0 9 games · 56%
231 of 256 New
Blind 93/94 G007-068 #5183 · born G07 · Random restart challenger
Unclassified 20.7% 100% survival chance -1.982 ± 0.504 1–3–0 4 games · 25%
232 of 256 New
Blind 93/94 G007-036 #5151 · born G07 · Random restart challenger
Unclassified 20.6% 100% survival chance -1.992 ± 0.502 1–3–0 4 games · 25%
233 of 256 ↓ 115
Blind 93/94 G004-021 #4716 · born G04 · Random restart
Zombie Master / Circle of Protection: Black / Deathlace 20.1% 100% survival chance -2.011 ± 0.352 79–70–0 149 games · 53%
234 of 256 ↓ 118
Blind 93/94 G004-030 #4725 · born G04 · Random restart
Cursed Land / Pestilence / Lord of the Pit 19.8% 100% survival chance -2.040 ± 0.348 39–79–0 118 games · 33%
235 of 256 New
Blind 93/94 G006-017 #4968 · born G06 · Random restart
Water Elemental / Phantom Monster / Lifetap 19.4% 3% survival chance -2.066 ± 0.366 50–12–0 62 games · 81%
236 of 256 New
Blind 93/94 G006-009 #4960 · born G06 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 18.9% 100% survival chance -2.101 ± 0.324 115–60–0 175 games · 66%
237 of 256 New
Blind 93/94 G006-120 #5071 · born G06 · Random restart
Nether Shadow / Mana Short / Guardian Angel 18.6% 100% survival chance -2.136 ± 0.398 15–14–0 29 games · 52%
238 of 256 New
Blind 93/94 G007-083 #5198 · born G07 · Random restart challenger
Unclassified 18.0% 0% survival chance -2.208 ± 0.495 1–3–0 4 games · 25%
239 of 256 ↓ 137
Blind 93/94 0004 #3397 · born G00 · Balanced random
Chaos Orb / Wall of Stone / Braingeyser 17.9% 1% survival chance -2.192 ± 0.293 138–93–0 231 games · 60%
240 of 256 New
Blind 93/94 G006-059 #5010 · born G06 · Random restart
Water Elemental / Phantom Monster / Lifetap 17.8% 100% survival chance -2.204 ± 0.357 91–54–1 146 games · 63%
241 of 256 ↓ 128
Blind 93/94 G004-067 #4762 · born G04 · Random restart
Time Vault / Jade Statue / Black Lotus 13.7% 100% survival chance -2.590 ± 0.312 57–186–0 243 games · 23%
242 of 256 New
Blind 93/94 G007-106 #5221 · born G07 · Random restart challenger
Unclassified 13.6% 0% survival chance -2.636 ± 0.497 2–2–0 4 games · 50%
243 of 256 ↓ 122
Blind 93/94 G005-065 #4888 · born G05 · Random restart
Mind Twist / Elvish Archers / Wall of Water 13.4% 100% survival chance -2.619 ± 0.368 26–56–0 82 games · 32%
244 of 256 New
Blind 93/94 G007-030 #5145 · born G07 · Random restart challenger
Unclassified 13.4% 85% survival chance -2.651 ± 0.444 3–9–0 12 games · 25%
245 of 256 New
Blind 93/94 G007-017 #5132 · born G07 · Random restart challenger
Unclassified 13.4% 83% survival chance -2.655 ± 0.480 4–4–0 8 games · 50%
246 of 256 ↓ 132
Blind 93/94 G004-051 #4746 · born G04 · Random restart
Time Vault / Jade Statue / Black Lotus 13.0% 50% survival chance -2.667 ± 0.331 96–95–0 191 games · 50%
247 of 256 New
Blind 93/94 G007-043 #5158 · born G07 · Random restart challenger
Unclassified 12.1% 4% survival chance -2.794 ± 0.509 3–2–0 5 games · 60%
248 of 256 ↓ 125
Blind 93/94 G003-037 #4604 · born G03 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 11.5% 100% survival chance -2.839 ± 0.321 61–115–0 176 games · 35%
249 of 256 New
Blind 93/94 G007-071 #5186 · born G07 · Random restart challenger
Unclassified 11.2% 56% survival chance -2.904 ± 0.431 11–7–0 18 games · 61%
250 of 256 New
Blind 93/94 G006-027 #4978 · born G06 · Random restart
Ice Storm / Jayemdae Tome / Firebreathing 10.3% 100% survival chance -2.984 ± 0.413 14–17–3 34 games · 46%
251 of 256 New
Blind 93/94 G006-007 #4958 · born G06 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 9.9% 0% survival chance -3.027 ± 0.413 13–19–0 32 games · 41%
252 of 256 New
Blind 93/94 G007-100 #5215 · born G07 · Random restart challenger
Unclassified 9.2% 17% survival chance -3.175 ± 0.476 3–4–0 7 games · 43%
253 of 256 New
Blind 93/94 G007-119 #5234 · born G07 · Random restart challenger
Unclassified 8.4% 0% survival chance -3.284 ± 0.498 1–3–0 4 games · 25%
254 of 256 New
Blind 93/94 G007-033 #5148 · born G07 · Random restart challenger
Unclassified 7.5% 42% survival chance -3.428 ± 0.440 10–15–0 25 games · 40%
255 of 256 ↓ 130
Blind 93/94 G004-025 #4720 · born G04 · Random restart
Chaos Orb / Wall of Stone / Braingeyser 7.5% 100% survival chance -3.374 ± 0.392 35–80–0 115 games · 30%
256 of 256 ↓ 130
Blind 93/94 G005-076 #4899 · born G05 · Random restart
Sacrifice / Evil Presence / Howl from Beyond 6.1% 100% survival chance -3.616 ± 0.380 49–69–0 118 games · 42%

Niches without labels

Discovered deck families

Clusters formed from what the decks contain

Cross-learning

What the model is learning about cards

Shared coefficients across the entire population View all 289 cards

These are associations inside the decks Forge has played—not isolated card win rates and not proof of causation. Nonland effects are separated from mana-base and color signals so strong land coefficients do not hide the spells. Uncertainty and appearance counts show how much evidence sits behind each signal.

Positive nonland signals

  1. Elvish Archers2,697 games · 73 decks
    +0.975± 0.069
  2. Grizzly Bears2,911 games · 70 decks
    +0.945± 0.077
  3. Mesa Pegasus3,554 games · 117 decks
    +0.924± 0.068
  4. Juggernaut6,535 games · 219 decks
    +0.885± 0.061
  5. Cockatrice4,314 games · 140 decks
    +0.805± 0.063
  6. Black Vise6,366 games · 190 decks
    +0.801± 0.061
  7. Two-Headed Giant of Foriys2,070 games · 67 decks
    +0.687± 0.085
  8. Northern Paladin3,791 games · 75 decks
    +0.662± 0.076
  9. Drudge Skeletons2,752 games · 115 decks
    +0.622± 0.072
  10. Benalish Hero3,440 games · 77 decks
    +0.622± 0.072

Negative nonland signals

  1. Thoughtlace2,120 games · 84 decks
    -0.913± 0.095
  2. Jump2,462 games · 92 decks
    -0.883± 0.069
  3. Stream of Life1,954 games · 73 decks
    -0.865± 0.082
  4. Sacrifice2,905 games · 66 decks
    -0.840± 0.105
  5. Berserk2,269 games · 75 decks
    -0.738± 0.079
  6. Creature Bond2,148 games · 78 decks
    -0.698± 0.095
  7. Deathgrip1,509 games · 72 decks
    -0.668± 0.120
  8. Cyclopean Tomb5,520 games · 195 decks
    -0.661± 0.061
  9. Rock Hydra2,002 games · 83 decks
    -0.661± 0.108
  10. Dark Ritual3,846 games · 73 decks
    -0.654± 0.073

Mana-base / color signals

Land coefficients often describe which colors and mana bases are succeeding, rather than the isolated power of a land.

  1. Tundra nonbasic land · 7,367 games · 281 decks
    -0.504± 0.087
  2. Bayou nonbasic land · 9,731 games · 300 decks
    +0.431± 0.077
  3. Taiga nonbasic land · 6,287 games · 241 decks
    -0.309± 0.090
  4. Forest basic land · 30,039 games · 825 decks
    +0.269± 0.110
  5. Plateau nonbasic land · 10,662 games · 283 decks
    +0.265± 0.072
  6. Tropical Island nonbasic land · 9,724 games · 297 decks
    -0.160± 0.073
  7. Savannah nonbasic land · 8,076 games · 302 decks
    -0.158± 0.079
  8. Swamp basic land · 28,510 games · 807 decks
    -0.111± 0.112
  9. Badlands nonbasic land · 9,378 games · 306 decks
    -0.095± 0.076
  10. Scrubland nonbasic land · 8,800 games · 338 decks
    -0.090± 0.084
  11. Underground Sea nonbasic land · 11,435 games · 323 decks
    +0.035± 0.074
  12. Volcanic Island nonbasic land · 12,827 games · 314 decks
    0.000± 0.067

Evolution log

Recent generations

Newest first
  1. G06
    Blind 93/94 G005-127 leader after 28,533 total games
  2. G05
    Blind 93/94 G005-031 leader after 22,119 total games
  3. G04
    Blind 93/94 G004-031 leader after 15,651 total games
  4. G03
    Blind 93/94 0795 leader after 9,180 total games
  5. G02
    Blind 93/94 0732 leader after 2,704 total games
  6. G01
    Blind 93/94 0860 leader after 2,048 total games
Experiment details Population, selection decisions, and runtime versions
Decks created 1,792 including archived candidates
Incumbents 128 128 challengers race alongside them
Bootstrapping 0 initial field calibrated
Living species 12 discovered, not predefined
Challengers 128 target 128 per generation
Hall of fame 8 historical self-play leaders

Evolution decision monitor

What is the optimizer deciding now?

Experiment complete

The final population and diagnostics are frozen.

Direct-evidence gate 128 / 128 2 appearances required · min/median/max 2/4/27 128 of 128
Expected selection stability 91.4% 11.0 expected wrong slots · must be ≤ 6.4 · 2.74 pp expected strength regret posterior selection stability
Expected next rotation 97.2 + 30.8 incumbents + challengers · 24% expected churn
Model freshness 35 games behind refits every 64 games · last fit at 29,368
Generation 7 stop rule Every challenger has 2+ direct appearances Expected selection stability ≥ 95% Safety limit: 870 / 6,400 games The generation closes when direct evidence is complete and either the stability target or safety limit is reached. In-flight games drain first.

What kinds of mutations are surviving?

Each operator and radius starts with a Beta(1,1) prior. Completed keep/cull outcomes update the survival estimate used by Thompson sampling.

Operator Radius Proposed Pending Kept / decided Learned survival
Random restart Full restart 507 111 186 / 396 47%
Macro 32–60 cards 20 0 3 / 20 18%
Text package 8–15 cards 16 0 1 / 16 11%
Local substitution 32–60 cards 16 2 2 / 14 19%
Macro 16–31 cards 14 0 1 / 14 12%
Text package 1 card 15 2 2 / 13 20%
Mana and copies 2–3 cards 14 1 2 / 13 20%
Mana and copies 1 card 13 0 1 / 13 13%
Text package 16–31 cards 12 0 1 / 12 14%
Text package 4–7 cards 12 0 0 / 12 7%
Local substitution 8–15 cards 11 0 0 / 11 8%
Macro 8–15 cards 12 2 1 / 10 17%
Local substitution 4–7 cards 10 0 0 / 10 8%
Macro 1 card 9 0 0 / 9 9%
Mana and copies 8–15 cards 9 0 0 / 9 9%
Local substitution 2–3 cards 8 0 0 / 8 10%
Text package 32–60 cards 8 0 0 / 8 10%
Mana and copies 16–31 cards 9 2 0 / 7 11%
Local substitution 1 card 7 0 0 / 7 11%
Local substitution 16–31 cards 7 0 0 / 7 11%
Mana and copies 32–60 cards 7 0 0 / 7 11%
Macro 4–7 cards 10 4 0 / 6 12%
Macro 2–3 cards 8 2 0 / 6 12%
Mana and copies 4–7 cards 7 1 0 / 6 12%
Text package 2–3 cards 7 1 0 / 6 12%