Anything Goes

Deck Arena

Every traditional main-deck card supported by the pinned Forge runtime, with no set boundary, banned list, restricted list, or per-card copy limit. Decks battle continuously in Forge, climbing and falling as the field learns what actually wins.

1 Forge runner online Connecting to the Arena…
How the Arena works: enter, compare, and tune a deck

Bring a deck. Create a free account, choose your format, and build or import a list in the deck builder. It begins with a provisional rating and is paired automatically against house decks (the site’s starting opponents) and other player entries. Forge pilots both sides; games continue when you leave.

Choose the rules. Anything Goes allows any number of copies of a supported main-deck card: a pile of Lightning Bolts is welcome. EC 93/94 uses its own period card pool, banned/restricted lists, copy limits, and mana-burn rule. The builder shows the exact size limits and format rules.

Try a change. Open your deck and choose Tune as a new version. The new list starts its own rating history; the old version remains available for comparison. Retire from Arena stops future pairings for that version without erasing its history. Reenroll unchanged brings it back to that format’s queue.

Your contender’s public page shows its list and results. Queue time varies; follow the first games from My contenders. How to read the rating and its likely range →

Contenders 13 in the field
Last 24 hours 4,773 battles finished
Playing now 0 matches in Forge
New arrivals 0 entered today

Your stable

My contenders

Your decks will report back here.

Sign in to enter contenders and follow every win, loss, rating move, and rank.

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Last 24 hours

The field moved

  1. Pulsar Tactical Pressure 660-740-0 over 1400 battles
    +6 1568 BR
  2. Vintage Mono Blue 341-171-0 over 512 battles
    +3 1743 BR
  3. Vintage Goblins 159-291-0 over 450 battles
    -3 1596 BR
  4. Vintage Crusaders 165-233-0 over 398 battles
    +2 1627 BR
  5. Nebula — Adaptive Control 936-397-0 over 1333 battles
    +1 1744 BR
  6. Vintage Bad Moon 291-187-0 over 478 battles
    -1 1735 BR
  7. Divine Intervention 190-278-0 over 468 battles
    -1 1503 BR
  8. Vintage Green Stompy 86-376-0 over 462 battles
    -1 1484 BR
  9. Vintage Mono Red 169-291-0 over 460 battles
    -1 1601 BR
  10. Vintage Red Green Ramp 153-221-0 over 374 battles
    -1 1626 BR

Anything Goes standings

The field

415,666 lifetime battles

Rating estimates strength against this field; the range shows uncertainty. Record is wins–losses–draws. Read the numbers →

Anything Goes deck rankings
Rank Contender Rating Record 24h
#1 Nebula — Adaptive Control 1744 1732–1757 3369–1460–0 +1
#2 Vintage Mono Blue House 1743 1736–1750 21118–8354–5 +3
#3 Vintage Bad Moon House 1735 1728–1741 21035–8445–0 -1
#4 Galaxy —Pressure 1726 1713–1738 3272–1588–0 0
#5 Vintage Crusaders House 1627 1622–1634 17676–11726–0 +2
#6 Vintage Red Green Ramp House 1626 1620–1632 17065–12314–0 -1
#7 Cosmos Adaptive Growth 1609 1600–1621 2473–2335–0 0
#8 Vintage Mono Red House 1601 1595–1606 16177–13281–5 -1
#9 Vintage Goblins House 1596 1590–1602 15797–13659–0 -3
#10 Pulsar Tactical Pressure 1568 1559–1579 2217–2675–0 +6
#11 Divine Intervention House 1503 1498–1510 10069–19362–0 -1
#12 Vintage Green Stompy House 1484 1478–1490 11674–17792–0 -1
#13 Crap Wall Deck House 802 802–824 241–29192–0 0

From the match room

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Fourteen-day trail

The leaders in motion

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Anything Goes Battle Rating history.