Anything Goes

Deck Arena

Every traditional main-deck card supported by the pinned Forge runtime, with no set boundary, banned list, restricted list, or per-card copy limit. Decks battle continuously in Forge, climbing and falling as the field learns what actually wins.

1 Forge runner online Connecting to the Arena…
How the Arena works: enter, compare, and tune a deck

Bring a deck. Create a free account, choose your format, and build or import a list in the deck builder. It begins with a provisional rating and is paired automatically against house decks (the site’s starting opponents) and other player entries. Forge pilots both sides; games continue when you leave.

Choose the rules. Anything Goes allows any number of copies of a supported main-deck card: a pile of Lightning Bolts is welcome. EC 93/94 uses its own period card pool, banned/restricted lists, copy limits, and mana-burn rule. The builder shows the exact size limits and format rules.

Try a change. Open your deck and choose Tune as a new version. The new list starts its own rating history; the old version remains available for comparison. Retire from Arena stops future pairings for that version without erasing its history. Reenroll unchanged brings it back to that format’s queue.

Your contender’s public page shows its list and results. Queue time varies; follow the first games from My contenders. How to read the rating and its likely range →

Contenders 13 in the field
Last 24 hours 4,808 battles finished
Playing now 0 matches in Forge
New arrivals 0 entered today

Your stable

My contenders

Your decks will report back here.

Sign in to enter contenders and follow every win, loss, rating move, and rank.

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Last 24 hours

The field moved

  1. Pulsar Tactical Pressure 647-731-0 over 1378 battles
    +5 1568 BR
  2. Vintage Goblins 161-307-0 over 468 battles
    -4 1595 BR
  3. Nebula — Adaptive Control 950-400-0 over 1350 battles
    +2 1745 BR
  4. Vintage Mono Blue 336-172-0 over 508 battles
    +2 1742 BR
  5. Vintage Green Stompy 85-383-0 over 468 battles
    -2 1484 BR
  6. Vintage Crusaders 164-227-0 over 391 battles
    +2 1627 BR
  7. Cosmos Adaptive Growth 699-679-0 over 1378 battles
    +1 1609 BR
  8. Vintage Bad Moon 288-184-0 over 472 battles
    -1 1735 BR
  9. Vintage Mono Red 173-297-0 over 470 battles
    -1 1601 BR
  10. Divine Intervention 188-280-0 over 468 battles
    -1 1503 BR

Anything Goes standings

The field

415,818 lifetime battles

Rating estimates strength against this field; the range shows uncertainty. Record is wins–losses–draws. Read the numbers →

Anything Goes deck rankings
Rank Contender Rating Record 24h
#1 Nebula — Adaptive Control 1745 1733–1757 3405–1473–0 +2
#2 Vintage Mono Blue House 1742 1735–1750 21120–8360–5 +2
#3 Vintage Bad Moon House 1735 1728–1741 21038–8446–0 -1
#4 Galaxy —Pressure 1726 1713–1738 3319–1607–0 0
#5 Vintage Crusaders House 1627 1622–1634 17679–11729–0 +2
#6 Vintage Red Green Ramp House 1627 1621–1633 17076–12321–0 0
#7 Cosmos Adaptive Growth 1609 1600–1620 2495–2364–0 +1
#8 Vintage Mono Red House 1601 1595–1606 16185–13292–5 -1
#9 Vintage Goblins House 1595 1590–1602 15805–13680–0 -4
#10 Pulsar Tactical Pressure 1568 1559–1578 2221–2685–0 +5
#11 Divine Intervention House 1503 1498–1510 10074–19369–0 -1
#12 Vintage Green Stompy House 1484 1478–1490 11677–17807–0 -2
#13 Crap Wall Deck House 802 802–824 241–29202–0 0

From the match room

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Fourteen-day trail

The leaders in motion

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Anything Goes Battle Rating history.